Evercast — WebRTC for Hollywood
Real-time, studio-grade video collaboration for film & television.
Technical Lead · Clevertech / Evercast · 2016–2021
The problem
Film and television production had no secure, studio-grade way for editors, directors, and producers to work on footage together remotely. Reviewing a cut meant being in the same room — and unreleased intellectual property couldn't leave it. The industry needed real-time, frame-accurate collaboration over the internet without compromising security.
What I did
I took Evercast from pre-seed to a fully funded, functioning business. I started as a team of one — teaching myself C, WebRTC, SIP, RTP, and the Janus media server — and grew it into the engineering team that built the product. Along the way I worked directly with industry experts: the Meetecho team behind Janus, Cosmo Software and the Alliance for Open Media, and members of the IETF shaping the real-time-media standards we were building on.
What we built
A browser-based platform delivering encrypted 4K streaming at 60fps, 10-bit color, and multichannel audio — fast and faithful enough for professional color and sound work. Under the hood: a custom WebRTC signaling protocol (VP8 / VP9 / AV1, Opus, SRTP), an SFU tuned at the OS level, simulcast / scalable video coding, and an OBS-based broadcast application — deployed on Kubernetes (EKS) with security designed for Hollywood IP (role-based access, stateless JWT sessions, routine third-party pentests). We contributed engine improvements back to OBS's WebRTC implementation and the Janus Gateway.
Impact
- ▹Scaled to 250+ real-time virtual editing rooms and up to 256 concurrent teams.
- ▹Adopted by major studios for productions including Godzilla: King of the Monsters.
- ▹Recognized with an Engineering Emmy® and WebRTC patents.
- ▹Became a standard for remote creative collaboration — helping reinvent how movies are made.